sudo apt-get install git build-essential zlib1g-dev liblzma-dev python-magic autoconf
QuoteI'd like to know which is usually the more dominant thread for games.
QuoteEfficiency Mode OFF rule causes hit registration issues.
Quote from: Garouga on October 29, 2023, 07:14:18 AMI have a 7950X3D and when I create a rule for CPU sets, the application never uses CPUs outside the set.
This can easily be reproduced with Cinebench: As soon as a CPU sets rule is in place, the application behaves like it has been assigned a hard affinity.
I have disabled the AMD 3D Cache optimization, turned off Windows Game Mode and set the BIOS to prefer the frequency, enabled Performance mode and the Bitsum Highest Performance mode in Process Lasso. However, the problem persists.
From what I understand, the application should "spill over" to other CPUs if more threads are needed? Might I be missing something?
Quote from: Jeremy Collake on March 25, 2024, 07:11:51 AM"Short" and "Long" mean short and long running threads, respectively. So, it is a question of how long the threads exist for, and games may have both types of threads. I can't say the best setting, because it may vary, but usually "Performant" or "Prefer Performant", probably the latter.
I do not think "Efficient Cores" or "Prefer Efficient Cores" is a good choice for either short or long running threads, but it may be what works best for some specific games/apps.
You can use Process Lasso to create an Efficiency Mode OFF rule. See this post: https://bitsum.com/docs/how-to-keep-processes-off-e-cores/