Quote from: TheRealBix on January 04, 2024, 07:35:26 AMOk I found a way, tho not that elegant... It may serves for others.
I'm using Profile Switcher to change between two profiles : Game and Desktop. The only key difference between those is the (16-31) rule from Game is (0-31) for Desktop.
Added a rule in Profile Switcher for actual games and specific softwares to trigger the Game profile.
Not elegant because the switch isn't fast, do not care if processes are foreground/background, and tedious because I must update both profiles for each update modification I must do.
Quote from: ericagallagher on March 28, 2024, 12:56:46 AMhello, before proceeding, ensure you have the following prerequisites installed:Hope that my solution is useful for you.
1. A subversion client
2. Standard Linux development tools (such as gcc, make, etc.)
4. The python-magic module
5. The zlib and lzma development packages
geometry dash scratch
Depending on your Ubuntu version, use one of the following commands to install the necessary packages:
5. For Ubuntu 18.04 and older:sudo apt-get install git build-essential zlib1g-dev liblzma-dev python-magic autoconf
sudo apt-get install git build-essential zlib1g-dev liblzma-dev python-magic autoconf
QuoteI'd like to know which is usually the more dominant thread for games.
QuoteEfficiency Mode OFF rule causes hit registration issues.
Quote from: Garouga on October 29, 2023, 07:14:18 AMI have a 7950X3D and when I create a rule for CPU sets, the application never uses CPUs outside the set.
This can easily be reproduced with Cinebench: As soon as a CPU sets rule is in place, the application behaves like it has been assigned a hard affinity.
I have disabled the AMD 3D Cache optimization, turned off Windows Game Mode and set the BIOS to prefer the frequency, enabled Performance mode and the Bitsum Highest Performance mode in Process Lasso. However, the problem persists.
From what I understand, the application should "spill over" to other CPUs if more threads are needed? Might I be missing something?